#ifndef __MAIN_GAME1__
#define __MAIN_GAME1__

#include "GameApp.h"

CGameApp game;
/*
// variable
static HGE	*hge=NULL;
static CResManager *res=NULL;

// function
static bool DoFrame();
static bool DoRender();
static void InitializeHGE();
static void GameRun();
static void ReleaseHGE();

static void LoadMap();
*/

#endif